Robotics is about us

At bottom, robotics is about us. It is the discipline of emulating our lives, of wondering how we work.

Author

  • Tim Slavin

    Tim is an award-winning writer and technologist who enjoys teaching tech to non-technical people. He has many years experience with web sites and applications in business, technical, and creative roles. He and his wife have two kids, now teenagers, who are mad about video games.

Also In The February 2016 Issue

Ideas for most young kids (and their families), from board games and more offline options to online games and apps.

Computers can be programmed to make intelligent decisions. Does that make a computer intelligent?

The many pieces that make up AI have been built and used for thousands of years in many cultures.

Math circles are groups of students who come together to have fun discussing and solving intriguing math questions.

Unit testing tests a set of code with data to test with the code and details about how the code is used and operated upon.

There are several places to go online to play classic video games like Donkey Kong and Castlevania.

How we manage limited resources and share costs is an important question far beyond software development.

For twenty years, since 1996, cars have used computers to control different parts of the car.

Danny Fenjves currently is the founder of Upperline, teaching students how to turn their ideas into reality through programming.

This Computational Fairy Tale explains how loops work through the sad tale of Simon, the hapless apprentice to a blacksmith.

Links from the bottom of all the February 2016 articles, collected in one place for you to print, share, or bookmark.

Interesting stories about computer science, software programming, and technology for February 2016.

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