Do-It-Yourself Project Books

These books include lots of great projects to work on by yourself or with others, from Scratch and Minecraft to fun maker space projects.

The Big Book of Maker Space Projects

What can’t you do with this book? That’s the question. There are projects for paper, smartphones, 3D printing, littleBits, sewing circuits, MakeyMakey, and more. Plus a section on low cost projects. The emphasis is on helping kids and adults discover the fun and joy of experimenting, creating, and learning through doing.

Written by a wife and husband team of long-time school librarians with a couple decades experience teaching kids hands on project learning, this is a well organized and thought out book. You’ll find it easy to get started.

ISBN: 978-1-25-964425-2

From Video Games to Real Life

Written by a librarian based on her experiences in an active and innovative maker program, this book describes how to use Minecraft, 3D printing, sound, and other technologies to engage kids in projects and library events. There’s lots of useful details.

ISBN: 978-1-4408-4378-5

Scratch Programming Playground

While there are many Scratch books, plus online materials, this book teaches the block drag and drop program through a series of video games kids can create by themselves and with help from adults. The adults also will find the games fun to create and tweak. Create maze runner, snake, brick breakers, and fruit slicer games.

ISBN: 978-1-59327-762-8

Block City: How to Build Incredible Worlds in Minecraft

Thirty-six amazing projects of futuristic cities, fantasy kingdoms, and zones. Strategies and techniques included.

ISBN: 978-1-4197-1618-8

Hello Ruby

Ruby is a small girl with a huge imagination. Her adventures in this book teach any kid (and adults) the basic concepts of software programming. Activities are included in every chapter to fire up the imagination of readers. An approachable book for readers.

ISBN: 978-1-250-06500-1

Learn More

The Big Book of Maker Space Projects

From Video Games to Real Life

Scratch Programming Playground

Block City: How to Build Incredible Worlds in Minecraft

Hello Ruby


  • Tim Slavin

    Tim is an award-winning writer and technologist who enjoys teaching tech to non-technical people. He has many years experience with web sites and applications in business, technical, and creative roles. He and his wife have two kids, now teenagers, who are mad about video games.

Also In The December 2016 Issue

Hour of Code and EU Code Week are events designed to introduce kids, young adults, and others to programming and computer science.

Real life treasure hunts are a way to get outdoors, learn map skills, and have fun finding hidden caches near you.

A trainable puppy plus treats plus technology equals a dog that can send selfies. Here's how.

An app to help kids remember important stuff like feed your pets, brush your teeth, and smile.

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The Wayback Machine lets you travel back in time to see old websites. Plus the Internet Archive has thousands of vintage games, software, books, and more.

Eating dog food doesn't sound like much fun but it's an important part of creating software.

The ability to identify patterns, decompose large problems into small parts, develop algorithms to solve problems, and generalize to find solutions.

To celebrate this wonderful time of the year, let’s create some holiday music using Sonic Pi on our Raspberry Pi.

This project shows how to use the pygame code library to move simple animations with the Python programming language.

This project, shows you how to create your own random password generator in the C# programming language.

These projects mix science and technology in interesting ways. Sewing and electronics, for example, is a different way to learn about electronics.

Links from the bottom of all the December 2016 articles, collected in one place for you to print, share, or bookmark.

Interesting stories about computer science, software programming, and technology for December 2016.

What sounds like a country western dance actually is an efficient way to sort large sets of data randomly.

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